Thursday, 1 December 2011
Upper Floor
In order to create the upper floor of the Guildhall, I began by cloning the ground floor and moving it upwards. This ensured that key elements such as the lift and stairwells remained in exactly the same place. I then began moving the elements around, in accordance with an upper reference plane created from the architects floorplans. Much of the second floor was created by following the same methods used in the first floor - moving walls to the correct positions, dragging the shape edges to line up with windows and doors.
At this point I decided not to model the attic as, judging from the plans, there is not really anything of interest up there and so the final animation will not be visiting that area.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment